To elaborate, it comes as a Complete Edition, paired with two story DLC packs. So in that regard, is Metro Exodus worth jumping into blind on a next gen system? Another short answer: yes. If you do want an incentive, both of those two are now available as a perked up Redux double pack. Admittedly, if you haven’t played 2033 or Last Light then, yes, it will be a hard sell to jump onto the third installment of a franchise. It’s more those that have never taken that step on board the Metro band… train. Short answer: personal preference, I suppose. If you’ve already played and finished Metro Exodus, are you really going to reinstall it for a few cosmetic upgrades? The hardest part of reviewing something again, much like I did with the Tony Hawk’s remasters, is convincing you to play something that’s already out there. I won’t be cliché and say it’s lifelike, but it’s damn impressive all the same. Literally fighting against the resistance of the controller in the midst of a firefight is insane, and very well put to use. When guns jam, or get harder to reload as degradation kicks in, players will feel that same desperation that Artyom does. But when you get the Tikhar a pneumatic, pump-action rifle, you feel the resistance as the pressure builds. Don’t expect much there, that’s just going to be the norm for games going forward. The standard usage is “You feel Artyom’s recoil in the trigger when you fire”. Here, and you may be surprised to learn, I actually really like the haptic integration. Conversely, I love how well it’s implemented in Astro’s Playroom. There are times when I don’t want an atrophied finger because of the tension in Miles Morales’ web-swinging. Sometimes I just want to chill with a game. What I hate is how tacky and repetitive it can be at times. I get that they’re trying to raise immersion and innovation, totally fine with that. To clarify: I love what Sony are trying to do. I refer, once more, to the adaptic triggers of the DualSense controller. This next part is where the PS5 shines, and it’s the root of my love/hate with the console. Now, if you were to be upgrading to the Xbox Series version, you could probably just stop reading now. Basically, if you ever see ray tracing (or its abbreviation, RTX) being supported, that’s a very good thing. Again, it’s a generalisation from me as I can’t explain it without copy/pasting from a source. Light beams at play, puddle reflections, things normally taken as secondary brought to life. Now, you know me and technical jargon, we don’t get on.īut in layman’s terms, it creates more realistic environments. It’s not necessarily ground-breaking, but it’s nice to see put it action. If you’re not overly familiar with that, don’t worry. Normally it’s a trade off for one or the other, not both. Temper those expectations lower than what you’d expect a Sony exclusive to put out and you’ll be pleasantly surprised.Īs is becoming the norm with these “next gen upgrades”, Metro Exodus now supports full 4K at 60 frames per second, which is nice. ![]() So, what can be done to something that already looks good? Now, bear in mind that 4A aren’t a AAA studio, so they won’t have that Naughty Dog/Insomniac budget to play with. A friend playing on an Xbox One X said it was, and I quote, “The mutt’s” when chatting about it. ![]() The varying seasons, weapon degradation and customisation, the desolate Russian landscapes… It all looked great “as standard”. Despite running it on my base Xbox One, which has no 4K capabilities nor the TV to show it off on, I was impressed. ![]() Desolation Never Looked So GoodĪs I briefly mentioned in the introduction, Metro Exodus already looked good when it came out in early 2019. What this review will be, in brief, is a look at the enhancements this update has brought and whether it’s worth it. So don’t expect another expedition into those things. But I already covered the plot, the mechanics and the pros and cons there. It was on a base Xbox One console, so I didn’t benefit from 4K or ray tracing and such. Metro already scores a brownie point by being a free upgrade, so we’re off to a good start. My objection is having to pay for them a second time, or in Miles Morales’ case, paying £50 for what it essentially an expansion pack. I’m not against PS5 or Xbox Series remasters. So when it was announced that Metro Exodus, which only came out in 2019 and already looked impressive, was getting one, the eyebrow was raised. Final Fantasy VII Remake, for example, didn’t need one so soon just to shill some DLC with the always-irritating Yuffie. Considering my propensity to buy a game when it’s remastered, I’m always wary when a new version comes around soon after its initial release.
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